Games don’t run without a lot of behind the scenes work. In this degree, you’ll learn how to create game AIs, create functional game mechanics, and all-around create the world in which a truly great game can take place. Most special effects artists and animators need a bachelor’s degree in computer graphics, art, or a related field to develop both an impressive portfolio of work and the strong technical skills that many employers prefer.

Degree Benefits:

  • Gain an understanding of how games have been built since the industry began
  • Learn how to make the most out of those who came before you and how to create games for the most popular consoles and online formats
  • Gain access to the most coveted internships in the gaming industry
  • Meet fellow students, network, find your future team for your own games

Career Options Include:

  • QA Tester
  • Game Programmer
  • Creative Game Director
  • Video Game System Designer

According to the Bureau of Labor Statistics, the average median salary for Special Effects Artists and Animators in 2020 was $77,700 per year.

Find an online bachelor's or master's degree:

FREQUENTLY ASKED QUESTIONS

You should expect to spend at least four years going to school full-time to earn your Visual & Game Programming Bachelor's Degree. Though, some universities have specialized programs that allow their students to accelerate their final two years of their degree program. These students are able to complete the final two years of their Visual & Game Programming degree in 17 months. If you choose to attend school part-time for any reason, it could take you 6 years or more to complete your degree.


No matter how you choose to attend, you'll have to complete around 120 credit hours to graduate with a bachelors in Visual & Game Programming degree. These credit hours include your general education (mathematics, history, humanities, and communications), along with your required major classes for your field.

In general, you can begin your career as a Visual & Game Programming by earning a Bachelor of Science (B.S.) or a Bachelor of Arts (B.A.) degree in Visual & Game Programming, but in many cases for the position you are seeking you may need to obtain a master's degree in Visual & Game Programming. Furthermore, there are numerous specializations and subfields associated with a major in Visual & Game Programming. You will want to research the college or university to determine if they have the major you are considering.


This is a very important question to ask yourself. Your major should play a big part in the schools you are considering. Not every college may offer the major of your choice, so doing your homework is the first step of the selection process.

The two most prominent types of bachelor levels in Visual & Game Programming are: Bachelor of Arts degree (BA degree) and a Bachelor of Science degree (BS degree). A BA degree normally requires pupils to take fewer concentration courses as well as to focus more on discovering about Visual & Game Programming. These students have a little bit more flexibility when it pertains to customizing their education to meet their occupation objectives as well as goals.


The Bachelor of Science degree in Visual & Game Programming, on the other hand, is much less concentrated on exploration and even more targeted to a specific focus. Bachelor of Science students, usually, focus specifically on the area of their major and have a tendency to be more career focused. Bachelor's degrees in the clinical field, for example, are most likely to be a Bachelor of Science degree. You can find some sample classes for a Bachelor of Arts in Visual & Game Programming below:

  • Introduction to Virtual Reality
  • Game Design: Art and Concepts
  • Extended Reality for Everybody
  • New Technologies for Business Leaders
  • Creating Cut scenes in Unity
  • Web Design: Strategy and Information Architecture
  • Character Design for Video Games

Currently, students enrolled in four-year universities have less than a 50% chance of graduating within four years. Statistics vary from university to university, but many students are graduating closer to the 6-year range.


If you want to be one of the lucky 40% who do graduate in your fourth year, you'll need to make a few sacrifices. First, you'll have to take more than the minimum 12 credit hours per semester. Take 15 credits per semester, because you'll finish earning the required credits in around four years.


Go to school each summer session. Take at least one class per summer semester. Not only will you be sure to graduate on time, but you may also benefit with lower per-credit tuition charges, as well.


Declare a major as soon as you can. You won't be moving from major to major this way. If you have to work for gas or rent, work for the fewest number of hours per week that you can. Your studies are vital.

Schools can provide valuable assistance for Visual & Game Programming graduates that seek employment after graduation. The programs can be formal, such as job banks and employment centers that present graduating students and graduate credentials to prospective employers and host interviews.


Depending on the college, they may have resources that can enhance employment and career opportunities for their Visual & Game Programming graduates. Most schools have an extended community of alumni, donors, and corporate and business support. Alumni groups offer opportunities for networking as well as for sharing information and experiences. The corporate and business community support may include opportunities for internships or other hands-on learning experiences.